The 2nd day of keynote is about Android. Mainly, Google presented the newest version of Android, 2.2. They is a faster OS. Moreover, the Android market has some new features, such as "Update All". You can click "Update All" button to update all applications in your phone, rather than updating them one by one. But sadly, the payment processor for Android Market is still only available for developers in the limited locations to sell their apps.
Setting the Icon of a window in WPF is very simple! In your window xaml, you need to put the filename of your icon file in icon attribute, like the following:
Moreover, please the properties in the icon file. The build action sets to be "Content" and Copy to output directory sets to "Always".
There is another part of 1st Day keynote. That is Chrome Web Store. The concept is fairly simple. An appstore for Chrome web browser. You can install or buy web app in through the store. Just one click you can install the application in a tab page in Chrome web browser. Even for paid apps, it can process within a click too.
Moreover, it supports the most of modren web technologies, such as Flash.
But I got a question, for paid apps, whether the developers can only use Google Checkout to be their payment processor. If that is the case, it has the problems in Android Market. Only developers from limited locations can sell their apps, becuase Google Checkout is only available in very very limited locations!
Lastly, the web store is only web applications only, it can't sell the desktop applications.
Sorry about that, my website is down for a day. That is because my web hosting moved my website to a new and more powerful server. But my website has some settings are not compatible with the new server. I should pick up this earlier, but I was unwell since wed. Sorry, I tested my website, it looks fine now.
Finally, I completed the 1st part of the keynote. This session is really focused on HTML5.
Chrome will have a fully support of HTML5. Mainly, Chrome will be as an interface between web apps to local computer resources via HTML5. In this way, the web apps can directly play video, local cache resources, even some worker threads.
If everything will happen, we can watch video without using Flash. And some web apps can work offline as well via local cache. Hey, there is another interesting point, they pointed Web GL is on the way. SO, 3D rendering can directly access GPU! That is cool. I will be continue to watch the video clips and bring more information up this blog.